LDCad 1.7 Alpha 2a (win+linux)


RE: LDCad 1.7 Alpha 2a (win+linux)
#25
Hi Roland. I think I'm done with 2203, please let me know your opinion. I zipped all changes together, for your convenience. In the zip archive, check status_2203 file for details.

In general: I fixed all basic snap info: studs, antistuds, pinholes, pins, duplo studs and duplo antistuds. Plus I added snap infos for dinosaur parts so one can build these monsters with body, legs, neck, tails of several kinds... Another part-specific addition is for train wheels: I was surprised one has the axle hole of diameter 4 and another of diameter 3.

I did NOT add any other part-specific snap infos, i.e. for electric part: like special snap bounding boxes for battery lids etc. I'm not sure it's worth the work on it so I let it on more interested users Smile

Also, I did not work on parts/s/* and parts/p/* subfiles on their own. Of course, I always tried to go as deep in included files as possible when editing real parts so some improvements of parts/s/* are there but only what I met during my work.

When I was unsure or saw another problem, I noted that in the status file.


Attached Files
.zip   shadow_2203_milan.zip (Size: 23.47 KB / Downloads: 1)
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Messages In This Thread
RE: LDCad 1.7 Alpha 2a (win+linux) - by HWQ - 2022-06-20, 6:24
RE: LDCad 1.7 Alpha 2a (win+linux) - by Milan Vančura - 2022-07-06, 22:54
RE: LDCad 1.7 Alpha 2a (win+linux) - by HWQ - 2022-10-28, 5:26

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