(2022-07-05, 13:44)Orion Pobursky Wrote: Presumably, if we can figure out the Meta commands, we can have something that can convert between LDCad and Studio metas. From there it would just be a matter of loading the part into PartDesigner and adding it to Studio. Even better would be to figure out the binary format and direct convert but that's a lot harder.
Maybe we can coerce the Studio team to document their custom Metas but I'm not holding my breath.
Are there many meta commands tho? I can only remember two, and only useful is the texture one. By the way, apparently Studio texture command can also do projection mapping, not only UV