[Suggestion] Curve the npeghole primitives


RE: [Suggestion] Cure the npeghole primitives
#42
(2022-04-29, 20:16)Max Murtazin Wrote: If anyone don't have anything to suggest, I'll update other primitives tomorrow

I don't doubt that you are capable of editing a few primitives, but how about the extensive investigation into the geometry of all the parts using these family of primitives. I made a thorough investigation of all the parts with an axlehole, before a dared to suggest a rework.
Have you made a similar investigation of all the parts using npeghole primitives?

IMO it would be wrong to change all the npeg hole primitives, so which one are you planning to edit?
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RE: [Suggestion] Cure the npeghole primitives - by Magnus Forsberg - 2022-04-30, 8:37

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