[Suggestion] Curve the npeghole primitives


RE: [Suggestion] Cure the npeghole primitives
#4
Your images are broken but I think I understand.

We've had the same debate for click hinges and the round/half round 1x1 tiles. My counter point would be that these small rounded edges at a lot of triangles for a feature that is only visible at close zoom levels. Also, developers are free to use primitive substitution to render them with "higher res".

My person opinion is more of the latter and less of the former.
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RE: [Suggestion] Cure the npeghole primitives - by Orion Pobursky - 2022-04-24, 13:56

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