[Suggestion] Curve the npeghole primitives
2022-04-23, 21:11 (This post was last modified: 2022-07-08, 20:33 by Max Murtazin.)
2022-04-23, 21:11 (This post was last modified: 2022-07-08, 20:33 by Max Murtazin.)
One thing that was bothering me for the all time I was using LDraw-powered software, and especially after I started making parts for the repository, is that the npegholes are very oddly unsmoothed. It doesn't look good, it is not accurate, and requires not that much work to do. Maybe update this set of primitives to make corners a bit rounded?