RE: Grainy surface marking
2022-04-01, 22:54 (This post was last modified: 2022-04-01, 22:58 by Matthew Morrison.)
2022-04-01, 22:54 (This post was last modified: 2022-04-01, 22:58 by Matthew Morrison.)
(2022-04-01, 9:54)Max Murtazin Wrote: As far as I'm aware, there is no way to mark surfaces on parts as "grainy", an effect most commonly known from 2x2 slope bricks. I think it would be good to have such thing, especially for being able to distinguish some possible clean and grainy variants (there are some iirc, but I might be wrong)
Cloth, fabric, and string parts would also benefit from some kind of texture flag. As it is, I just build a list of special parts and apply the appropriate material, but it's always a possibility a part will or won't be processed if the list is wrong.