(2022-02-24, 22:22)David Manley Wrote: There's some challenging angles in there (LDraw model obtained from Technicopdia) :
My code is (in effect) simply drawing circles in 2D space. Solving it for this model looks like it would need some kind of (having Google-d it earlier today) Jacobian Inverse Kinematics solver. Way beyond the capabilities of the part alignment script.
Yikes. 1994 was certainly quite the year for this kind of stuff!
But as long as there's only a single solution, then it should be solvable just with triangles…shouldn't it? I'm sort of tempted, but I think I'll take a little break from Technic for the moment. :-)