This part is one of a few that actually need extra editing if/when I start reworking the axlehole primitives.
There's a set of special primitives that might be useful here; axlecap, axlecaph and axlecaph2.
https://jc-tchang.philohome.com/manuel/p...m#specaxle
And there's also 2 versions of 2853.
https://www.bricklink.com/v2/catalog/cat...age?P=2853
https://img.bricklink.com/ItemImage/EXTN/25116.png
There's a set of special primitives that might be useful here; axlecap, axlecaph and axlecaph2.
https://jc-tchang.philohome.com/manuel/p...m#specaxle
And there's also 2 versions of 2853.
https://www.bricklink.com/v2/catalog/cat...age?P=2853
https://img.bricklink.com/ItemImage/EXTN/25116.png