Roland Melkert Wrote:Travis post made me think the whole texture standard is to be handled has Proprietary although I wouldn't mind that as separate entity (unofficial meta), but I do think anything part of the official LDraw standard shouldn't be hampert in such a way. Because the LSC won't be allowed to adjust it in any way like it does the core stuff as part of LDraw
A spec beyond the control of the LSC is exactly the reason why we decided to disallow POV-Ray code in the Official Library