I agree on some level. However, the increasing complexity of patterns and printed parts necessitates this. It is far easier to redraw a high quality reproduction of a pattern in an image editor than to model it up with quads and triangles. I'd rather have a high quality drawn pattern that is used with texture mapping than nothing.
Texture Mapping extension
« Next Oldest | Next Newest »
Users browsing this thread: 7 Guest(s)