Texture Mapping extension


Re: Texture Mapping extension - Additional questions
#4
I'm guessing because the texture is still used by a '4' or '3' line it will use that lines colour for base properties (incl it's colour for alpha blending). And when you need a pastern with multiple properties you have to divide it into multiple quads etc using multiple textures.
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Re: Texture Mapping extension - Additional questions - by Roland Melkert - 2012-04-08, 17:45
Re: Texture Mapping extension - by Tim Gould - 2012-04-14, 22:08
Re: Texture Mapping extension - by Tim Gould - 2012-11-15, 22:51
Re: Texture Mapping extension - by Tim Gould - 2012-11-30, 21:55

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