(2020-11-20, 19:20)N. W. Perry Wrote: Indeed, ropes and strings are critical to many of the models from this era. Perhaps none less so than this one. :-)
LDCad can handle them of course, but they are fiddly and take a long time to build, at least if you're going for a great deal of accuracy. I've been working at things like pre-made knots and spools, etc., but I find that these differ almost with each different model. Wish there were a better way to automate them!
I agree that the flexible ropes and hoses have very important roles in these models.
I'm now learning the use of LDCad including building flexible parts, to migrate from MLCad getting out-of-date.
The knots and spools are so difficult for me currently (authoring patterned tiles or bricks is far easier than them!!),
but I'll try to create them beginning from an update for set 377.