[quote pid="39479" dateline="1605701254"]
In the past, I did some tricks with buffer exchange and placing a ('hidden') part very far from the model, which in turn moves the center of the model and thus moves the assembly image. It worked (and still does), but it was a giant pile of extra work and I'm eager to see if that new feature works better.
[/quote]
Great idea! I love this way to think around the corner...
But for my beginner knowlege of LPub3d it is too complicated, I didn´t even use the buffer exchange (which I often used in studio) because I´m afraid of even more unwanted effects. At the moment I am struggling with very strange behaviors, such as that the position of the multistep views on the page seems to be linked with each other, across several pages... When I move one of them, the others move too...
Hope that the new 2.4.x will improve things in LPub3D, once it will run stable on my system! The new camera feature sounds promising!
In the past, I did some tricks with buffer exchange and placing a ('hidden') part very far from the model, which in turn moves the center of the model and thus moves the assembly image. It worked (and still does), but it was a giant pile of extra work and I'm eager to see if that new feature works better.
[/quote]
Great idea! I love this way to think around the corner...
But for my beginner knowlege of LPub3d it is too complicated, I didn´t even use the buffer exchange (which I often used in studio) because I´m afraid of even more unwanted effects. At the moment I am struggling with very strange behaviors, such as that the position of the multistep views on the page seems to be linked with each other, across several pages... When I move one of them, the others move too...
Hope that the new 2.4.x will improve things in LPub3D, once it will run stable on my system! The new camera feature sounds promising!