(2020-07-19, 21:40)Alex Taylor Wrote: The geometry for the texture is doing double-duty here; as there is no vector-graphic pattern it seems a bit wasteful to duplicate the geom in a FALLBACK section.
As I said, the three spaces was a typo on my part - I intended to just have the two spaces - but as the spec permits any amount of whitespace between tokens, if the PT is having problems with this then there's a bug there somewhere.
There should always be a fallback, even if it's the same as the TEXMAP section. Maybe we need to explicitly state that in the Library Spec?
You are, however, correct about the spaces. There can be any amount of white space between numbers.