Sorry for the necro-bump, but since this has also served as a bit of an advice thread for Studio…
Could anyone explain in fairly general terms what the lighting settings (position and rotation) in the renderer do? I want to do something that seems fairly basic, which is to put my light source directly above my model (or alternatively, directly in front), but I don't know what combination of right-front, left-front, X-rotation, Y-rotation and so forth I should use.
I've dug a bit through the config files, but I'm afraid I don't know much about the basics of 3D rendering.
Could anyone explain in fairly general terms what the lighting settings (position and rotation) in the renderer do? I want to do something that seems fairly basic, which is to put my light source directly above my model (or alternatively, directly in front), but I don't know what combination of right-front, left-front, X-rotation, Y-rotation and so forth I should use.
I've dug a bit through the config files, but I'm afraid I don't know much about the basics of 3D rendering.