RE: Studio rendering
2020-02-24, 23:36 (This post was last modified: 2020-02-24, 23:48 by Michael Horvath.)
2020-02-24, 23:36 (This post was last modified: 2020-02-24, 23:48 by Michael Horvath.)
(2020-02-24, 22:47)Roland Melkert Wrote: The only way I even consider support for blender in LDCad, would be by using a format Blender can import out-of-the-box.
USD (Universal Scene Description Language) seems to be that format at first glance.
It appears to be atleast as configurable as pov script.
I have to revisit blender first to get the feel of things again, as I haven't worked with it for some time.
Then save something simple as .usd to see how the format stores a basic mesh.
Thanks! I can't wait to see what you discover! (I am curious which renderer will use the most RAM because I am limited to only 16GB.)