(2020-02-22, 13:36)Marc Giraudet Wrote: Known error : Chain optimized with lenght criteria, in this case contact between chain and wheels are not perfect.Yeah, virtual chains lack the slack offered by physical ones!
Quote:Rendering without chain and string, studio refused to performed ...A weird one... I tried to debug more finely (using delete one by one/try render) to see what caused Studio renderer to crash.
- Chains (as expected, they are just a collection of parts) worked fine.
- Most strings worked fine, except for Wing string RH... I tried to tweak it to no avail, so I finally recreated it by duplication/mirroring of (working) Wing string LH.
- I also had to modify maxmerge to 1 to avoid triggering Studio scaled parts bug.
Attached a modified file that works fine.
I also tried to understand what difference between working and not working strings caused the problem, but couldn't find anything meaninful