LDCad How to add a flexible Powered Up Cable


RE: How to add a flexible Powered Up Cable
#3
Thanks Philippe.  That was helpful. 

I took one of the existing LQ parts (what does that stand for, anyway?) and in nested mode deleted everything except the cable and plug, which I can then position with the motor.  I probably still have some things to figure out with respect to renaming the part so that the changes carry over to LPub3D.  Any advice on that would be welcome.

I think I know how I can get Lpub3D to ignore the cable as a separate part, or maybe treat the motor + part submodel as a single part.  Although it would be more elegant if I can turn the motor+cable into my own custom part. 

My goodness, how far down does this LEGO rabbit hole go?


Reply
« Next Oldest | Next Newest »



Messages In This Thread
RE: How to add a flexible Powered Up Cable - by CJ H. - 2020-02-14, 19:19

Forum Jump:


Users browsing this thread: 2 Guest(s)