(2020-02-10, 18:07)Orion Pobursky Wrote: More on this:
I have a console.log call every time idToTextureUrl is called to log what is being requested. Nothing is ever logged telling me that idToTextureUrl is never being called.
I see one missing piece. The call "ldrLoader.loadTexmaps();" is missing. It should be called right before generateThreePart(). See the generate() method for comparison.
However. Calling this did not make the texture appear, so I am continuing debugging those two links you gave me.