I have misunderstood the purpose of "0 BFC CLIP" and "0 BFC NOCLIP", leading to incorrect behaviour when the parser encountered these statements. The updated code base has this fixed.
This was discovered while working on the implementation of the converter from Studio 2.0 textures to the LDraw Texmap standard.
This was discovered while working on the implementation of the converter from Studio 2.0 textures to the LDraw Texmap standard.