RE: Problem rendering LSynth parts in Studio
2019-09-07, 11:53 (This post was last modified: 2019-09-07, 11:54 by Philippe Hurbain.)
2019-09-07, 11:53 (This post was last modified: 2019-09-07, 11:54 by Philippe Hurbain.)
(2019-09-07, 4:04)N. W. Perry Wrote: What might cause this type of rendering error of certain LSynth parts in Stud.io's photoreal renderer? In this model it's the Technic flex-system (rigid) hose; not all types of flexible parts seem to have this problem. (And the POVRay renderer does it correctly, it's only in Eyesight that there's a problem.)It looks like there is a bug in Studio... I posted a message on BL forum, hopefully it will be noticed and the bug corrected: http://forum.bricklink.com/viewtopic.php...6f04d2e89f
It is probably possible to modify LSynth generator template to use uncaled elements with some overlap. Alternatively you could recreate the Technic flex-system hose within Studio, but it can be a chore (and not all flexible elements are available in Studio!)