Studio parts editor, decals, connectivity...


RE: Studio parts editor, decals, connectivity...
#22
As I'm authoring many patterns the best way I found is to create a svg file of the pattern (Illustrator is my tool of choice as you can work in 1:1 scale with ldraw and benefit of very powerful functionalities) then exporting it to dat using svg2dat. Then retriangulation is needed anyway.
Reply
« Next Oldest | Next Newest »



Messages In This Thread
RE: Studio parts editor, decals, connectivity... - by Damien Roux - 2019-05-22, 18:50

Forum Jump:


Users browsing this thread: 3 Guest(s)