Studio parts editor, decals, connectivity...


RE: Studio parts editor, decals, connectivity...
#21
(2019-05-22, 13:13)Philippe Hurbain Wrote: A few solutions...

- svg2dat beta utility (written by Travis Cobbs) that does that, but it only handles a subset of svg, and triangulation is not outstanding (can't find again the link).

- Lasse Deleuran's online svg to Ldraw converter: https://c-mt.dk/software/svg2ldraw/ (see also https://www.eurobricks.com/forum/index.p...studio-20/). Interesting too, but again triangulation is not so great, and svg support is not complete either.

- Rolf Osterthun's Img4Dat tool (https://forums.ldraw.org/thread-23242.ht...ht=img4dat). At first it seems a bit awkward as you need to convert your svg to a bmp bitmap (and it's not bug-free), but it's by far the best tool I used to convert images to LDraw patterns. With a good source image, it can even work directly from a part photo, as I did for this torso http://www.ldraw.org/cgi-bin/ptdetail.cg...973p5f.dat

Thank you very much philo.
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RE: Studio parts editor, decals, connectivity... - by Victor Di Rienzo - 2019-05-22, 13:42

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