Small question: why is the rendering of part 24246 so weird in LDCad (see attached image)?
It's doing weird things with the shadows and it almost looks like the part is some kind of metallic, but it's just standard LBG like the other parts in the image.
It's doing weird things with the shadows and it almost looks like the part is some kind of metallic, but it's just standard LBG like the other parts in the image.