RE: [LDPartEditor] Unificator problem
2017-12-05, 12:06 (This post was last modified: 2017-12-09, 15:44 by Nils Schmidt.)
2017-12-05, 12:06 (This post was last modified: 2017-12-09, 15:44 by Nils Schmidt.)
(2017-12-04, 9:01)Philippe Hurbain Wrote: Trying to fix a vertex mismatch I discovered a problem with unificator, that deletes some surfaces from the unified mesh (and in an assymetrical way, makes me think of a subtle calculation bug...)
Attached the original file, result with command line unificator (default unification distance + snap on vertices, threshold 0.2), result with LDPE unificator using the same values.
Thanks! I will take a look.
edit: I created an issue for this problem (#650).