Bug report: MeshReducer does a wrong check for common vertices
2017-11-12, 13:08 (This post was last modified: 2017-11-12, 13:09 by Nils Schmidt.)
2017-11-12, 13:08 (This post was last modified: 2017-11-12, 13:09 by Nils Schmidt.)
Today, I fixed an issue (#608) which is related to the MeshReducer tool. At the moment there is a chance that MeshReducer could generate holes (There was a wrong check for common adjacent vertices).
The bugfix will be included in the next 0.8.38 release.
The bugfix will be included in the next 0.8.38 release.