(2017-10-13, 14:41)Gerald Lasser Wrote: I decided to do a few parts from the LDD leftovers. One of the is the BB-8 body, part 20953.
When doing it in the usual 16 segment, I find it too rough, not giving an eye-pleasing result. However making it 48 segments seems a bit too many, as the number of (plain) surfaces on the sphere would be around 720. I tried with 32 segments for a circle now and this is the result below. Note, that the print is 48 segments.
What's your opinion on the number of segments?
I'd just do 48. It's a standard facecount and it doesn't really matter with modern renderers.