[LDPartEditor] 0.8.35 Beta Released (Selection Filter / Usability)


RE: [LDPartEditor] "fuzzy" vertices (solved)
#36
(2017-08-12, 18:34)Philippe Hurbain Wrote: Sure, but two vertices 0.001 ldu apart are still 0.001 ldu apart wether I zoom close out far!!! That's why I suggest to consider vertices with a low enough distance in 3d space (say 0.001 ldu) to be one unique vertex.

I have very good news :D
Today, I implemented a "fuzziness factor" of 0.001 LDU, which will consider vertices within this range as "one" if you add something (e.g. a line, triangle, quad, etc.), regardless of the current zoom level.
You can customise this factor within the range of zero and one LDU. Setting the factor to zero will disable this feature.

(Issue #591)
Reply
« Next Oldest | Next Newest »



Messages In This Thread
Automagic rounding? - by Nils Schmidt - 2017-08-08, 19:32
RE: Automagic rounding? - by Nils Schmidt - 2017-08-10, 16:03
Hover-Over-Menu (solved) - by Nils Schmidt - 2017-08-13, 14:56
Placing of tabs? - by Nils Schmidt - 2017-08-12, 10:23
RE: Placing of tabs? - by Magnus Forsberg - 2017-08-12, 12:41
RE: [LDPartEditor] "fuzzy" vertices (solved) - by Nils Schmidt - 2017-08-13, 14:18
Coplanar Quads? - by Nils Schmidt - 2017-08-15, 18:12
RE: Coplanar Quads? - by Philippe Hurbain - 2017-08-15, 18:53
RE: Coplanar Quads? - by Magnus Forsberg - 2017-08-16, 15:51

Forum Jump:


Users browsing this thread: 3 Guest(s)