(2017-07-06, 16:24)Jaco van der Molen Wrote:(2017-07-06, 9:15)Philippe Hurbain Wrote: Complex stuff... See https://forums.ldraw.org/thread-22123-po...l#pid24930
Ah, I see. A difficult problem. I'll wait patiently for A possible fix.
Thanks.
While I hope to fix the INVERTNEXT bug in LDView's texture mapping code, it's not likely that it will ever support textures on transparent geometry. I recognize that this is a huge problem, but unfortunately, fixing it requires a complete re-implementation of my texture mapping, and given my reduced time spent on LDView over the past few years, I just don't see that happening.