Which renderers support Texture Mapping


RE: Which renderers support Texture Mapping
#21
If a part is not showing (correctly) in the PLI, you have to add it to LPub3D's own library located in C:\Users\[Username]\AppData\Local\LPub3D Software\LPub3D\libraries.
There are 2 zip files there, the official library and an unofficial library. Just add your new parts to lpub3dldrawunf.zip and it should appear in the PLI.
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RE: Which renderers support Texture Mapping - by Merlijn Wissink - 2017-06-21, 6:38

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