(2017-06-20, 21:03)Travis Cobbs Wrote: What if you put the texture mapped quad in its own file, give it an unofficial part header, and stick it in the <LDraw>/Unofficial/parts directory? Put the texture in <LDraw>/Unofficial/parts/textures.
Code:0 Jaco's Super-Awesome Sticker
0 Name: sticker.dat
0 Author: Jaco van der Molen
0 !LDRAW_ORG Unofficial_Part
0 !TEXMAP START PLANAR -40 -20 -40 40 -20 -40 -40 60 -40 globe_west.png
4 4 -40 0 -20.5 40 0 -20.5 40 24 -20.5 -40 24 -20.5
0 !TEXMAP END
Hopefully LPub3D isn't modifying official or unofficial parts.
YES! That's it, Travis!
Now for the next challenge: how to get it right in the PLI?
I'd like the "printed" part in there as printed too.
I guess I have to make a complete unofficial part with texture applied for that.
Back to the drawing board...
Jaco van der Molen
lpub.binarybricks.nl
lpub.binarybricks.nl