RE: Which renderers support Texture Mapping
2017-06-20, 19:16 (This post was last modified: 2017-06-20, 19:17 by Roland Melkert.)
2017-06-20, 19:16 (This post was last modified: 2017-06-20, 19:17 by Roland Melkert.)
(2017-06-20, 19:06)Jaco van der Molen Wrote: So basically the file LPub3D uses to render the images for the instructions are without the TEXMAP meta and no texture is rendered... :-(
Any more ideas? I thing LPub3D needs some recoding regarding the TEXMAP meta.
And I haven't seen Trevor posting for a while, so I think regarding texture mapping we are on a dead end when it comes to LPub3D.
Maybe if you put the texmapped parts in separate files you can copy them over the generated ones once lpub is done generating. Or make them readonly so lpub can't overwrite them by placing them in the cache location before lpub generates them (might trigger an error though).
Or place the textured .dat's in wherever lpub get its 'official' part from.