RE: Which renderers support Texture Mapping
2017-06-20, 6:43 (This post was last modified: 2017-06-20, 6:46 by Jaco van der Molen.)
2017-06-20, 6:43 (This post was last modified: 2017-06-20, 6:46 by Jaco van der Molen.)
(2017-06-19, 20:59)Travis Cobbs Wrote: Did you store the image as textures/globe_west.png, where the textures directory is alongside texture.dat? And do you have "Use texture maps" enabled in the Primitives tab of LDView's preferences?
Ah, OK. The image was in the right folder, but the preferences were disabled. This works!
Now for LPub3D: when I use LDView as renderer, the texture is not rendered. How to achieve this?
That would be the whole point for me to be able to generate instructions with textures (custom printing) applied.
Jaco van der Molen
lpub.binarybricks.nl
lpub.binarybricks.nl