Which renderers support Texture Mapping


RE: Which renderers support Texture Mapping
#7
Here is an example of what I mean by a wrapper part. Save the following DAT code in an ldr file:

Code:
0 !TEXMAP START PLANAR  -40 -20 -40  40 -20 -40  -40 60 -40  globe_west.png
1 1 0 0 0 1 0 0 0 1 0 0 0 1 3001.dat
0 !TEXMAP END

Save the following image in a file named globe_west.png in a textures subfolder of wherever you store the ldr file:

[Image: NsGaBYJ.png]

If you then load the file in a texmap-supporting renderer, you should get something like so:
[Image: 0zcHOQP.png]
[Image: S4NiigK.png]
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RE: Which renderers support Texture Mapping - by Travis Cobbs - 2017-06-19, 18:08

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