I was aware of Ctrl / Shift usage (as you say, it's direct inheritance of LPC usage!), and I use ctll a lot to draw surfaces and lock the active edge. But shift doesn't seem to work very well, I can have my mouse just over a vertex and when pressing shift another one is chosen. And on a complex mesh (eg. minifig wig) calculation time seems to makes this unusable.
[LDPartEditor] 0.8.29 Beta Released
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