RE: LDCad 1.6 Beta 1 (win+linux)
2017-01-30, 12:37 (This post was last modified: 2017-01-30, 12:38 by Philippe Hurbain.)
2017-01-30, 12:37 (This post was last modified: 2017-01-30, 12:38 by Philippe Hurbain.)
...and a future feature wish...
Would be nice if view export (both OpenGL and POV) offered better framing ability. Currently it's pretty much a guess work, requiring several iterations. What about a frame overlay on 3D view, along with possibility to pan/rotate/zoom view?
Would be nice if view export (both OpenGL and POV) offered better framing ability. Currently it's pretty much a guess work, requiring several iterations. What about a frame overlay on 3D view, along with possibility to pan/rotate/zoom view?