RE: POV-Ray textured parts export
2016-11-19, 21:49 (This post was last modified: 2016-11-19, 22:27 by Roland Melkert.)
2016-11-19, 21:49 (This post was last modified: 2016-11-19, 22:27 by Roland Melkert.)
(2016-11-19, 1:49)Christoph Lipka Wrote: It looks to me like you're using a pigment colour with a filter component to give colour to the transparent pieces; I'd suggest using the interior fade_color mechanism instead, as it gives more realistic results.
I've been tweaking the texture / materials. Combinations are endless you can easily get obsessed with it. I think I'll finish Beta 1 first before tweaking it some more
Thanks again.
edit: some more tweaking just need to improve rubber at bit more I think