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RE: POV-Ray textured parts export
2016-11-18, 19:57
(2016-11-16, 23:53)Roland Melkert Wrote: Final thing to do for the pov export of LDCad 1.6 is getting those pesky textured parts into povray.
Latest output:
And its original OpenGL rendering:
Transparent isn't the same for the patterned parts but I think I can live with this for now.