RE: [dead] LDForge
2016-10-16, 14:24 (This post was last modified: 2016-10-16, 14:24 by Santeri Piippo.)
2016-10-16, 14:24 (This post was last modified: 2016-10-16, 14:24 by Santeri Piippo.)
I might pick this up after having taken my time off LDraw again since I seem to be regaining interest in Legos after a long while. I guess I need a hobby.
I still lament OpenGL requiring black magic fueled by virgin blood to function, though. The codebase, as it is, is very poorly done and I've had to dish in significant effort to get heads or tails out of it. I guess I'll just need to keep refactoring it.
I still lament OpenGL requiring black magic fueled by virgin blood to function, though. The codebase, as it is, is very poorly done and I've had to dish in significant effort to get heads or tails out of it. I guess I'll just need to keep refactoring it.