The final version will be highly configurable (allows for include files before and or after the main script blocks, changeable color prefixes etc).
Support for LGEO is something I want to add but it probably be in the second beta version as I was kinda waiting on a unified package with darat's work etc.
The main goal for these exports is animation support so I'm aiming the 'out of the box' exports on speed as I for one don't want animations to render for months :![Smile Smile](https://forums.ldraw.org/images/smilies/smile.png)
For example your datsville (369) renders in less then 20 seconds whit a <1.5 GB memory print.
Thanks for the hints, I'll look into the trace level options.
Support for LGEO is something I want to add but it probably be in the second beta version as I was kinda waiting on a unified package with darat's work etc.
The main goal for these exports is animation support so I'm aiming the 'out of the box' exports on speed as I for one don't want animations to render for months :
![Smile Smile](https://forums.ldraw.org/images/smilies/smile.png)
For example your datsville (369) renders in less then 20 seconds whit a <1.5 GB memory print.
Thanks for the hints, I'll look into the trace level options.