Hi all,
I've almost finished the POVRay export feature for LDCad 1.6 but I'm having problems with the default material definitions.
Below is a zipped export of the 5571 model which renders nice using normal lighting, but acts very weird when using radiosity. It's caused by the chrome material but I have no clue on the why.
Anyone has some pointers or alternative chrome material definitions (or any of the other material kinds rubber/metal/mattemetal/plainplastic/pearl)
normal render:
radiosity:
pov files
http://www.melkert.net/action/download/pov5571.zip
Any help / pointers are welcome
I've almost finished the POVRay export feature for LDCad 1.6 but I'm having problems with the default material definitions.
Below is a zipped export of the 5571 model which renders nice using normal lighting, but acts very weird when using radiosity. It's caused by the chrome material but I have no clue on the why.
Anyone has some pointers or alternative chrome material definitions (or any of the other material kinds rubber/metal/mattemetal/plainplastic/pearl)
normal render:
radiosity:
pov files
http://www.melkert.net/action/download/pov5571.zip
Any help / pointers are welcome