[LDPartEditor] 0.8.25 Beta Released (64bit only / usability / bugfix)


RE: OpenGL 3.3 Core Migration (Shaders and Condline Visibility)
#7
I'v got a NVIDIA GeForce GTX 950M. Never cared about how many shaders it has. I was told it's for gamers, which I'm not - well not in that sense Big Grin

w.
LEGO ergo sum
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RE: OpenGL 3.3 Core Migration (Shaders and Condline Visibility) - by Willy Tschager - 2016-10-04, 19:06
Limited internet access... - by Nils Schmidt - 2016-11-05, 11:20
Rectifier in LDPE - by Magnus Forsberg - 2016-11-27, 19:41

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