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[LDPartEditor] 0.8.25 Beta Released (64bit only / usability / bugfix)
[LDPartEditor] 0.8.25 Beta Released (64bit only / usability / bugfix)
Willy Tschager
Administrator
Posts: 3,424
Threads: 485
Joined: Jul 2011
RE: OpenGL 3.3 Core Migration (Shaders and Condline Visibility)
#7
2016-10-04, 19:06
I'v got a NVIDIA GeForce GTX 950M. Never cared about how many shaders it has. I was told it's for gamers, which I'm not - well not in that sense
w.
LEGO ergo sum
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Messages In This Thread
[LDPartEditor] 0.8.25 Beta Released (64bit only / usability / bugfix)
- by
Nils Schmidt
- 2016-09-27, 22:12
RE: [LDPartEditor] Double click at end of line
- by
Philippe Hurbain
- 2016-09-28, 7:17
RE: [LDPartEditor] 0.8.25 Beta Released (64bit only / usability / bugfix)
- by
Magnus Forsberg
- 2016-09-28, 17:56
RE: [LDPartEditor] Selection length in toggle comment operation
- by
Philippe Hurbain
- 2016-09-30, 7:42
OpenGL 3.3 Core Migration (Shaders and Condline Visibility)
- by
Nils Schmidt
- 2016-10-04, 15:53
RE: OpenGL 3.3 Core Migration (Shaders and Condline Visibility)
- by
Philippe Hurbain
- 2016-10-04, 18:36
RE: OpenGL 3.3 Core Migration (Shaders and Condline Visibility)
- by
Nils Schmidt
- 2016-10-04, 22:39
RE: OpenGL 3.3 Core Migration (Shaders and Condline Visibility)
- by
Willy Tschager
- 2016-10-04, 19:06
RE: OpenGL 3.3 Core Migration (Shaders and Condline Visibility)
- by
Philippe Hurbain
- 2016-10-04, 19:08
RE: OpenGL 3.3 Core Migration (Shaders and Condline Visibility)
- by
Willy Tschager
- 2016-10-04, 20:59
Bad performance for "Show All"
- by
Nils Schmidt
- 2016-10-06, 20:54
OpenGL 3.3 Core Migration Backlog
- by
Nils Schmidt
- 2016-10-09, 20:24
RE: [LDPartEditor] Merge to nearest face in this direction
- by
Philippe Hurbain
- 2016-10-13, 13:33
Merge to nearest face in this direction (Q: what is near to a direction?)
- by
Nils Schmidt
- 2017-02-12, 22:09
RE: Merge to nearest face in this direction (Q: what is near to a direction?)
- by
Philippe Hurbain
- 2017-02-13, 11:00
RE: Merge to nearest face in this direction (Q: what is near to a direction?)
- by
Nils Schmidt
- 2017-02-14, 20:52
RE: Merge to nearest face in this direction (Q: what is near to a direction?)
- by
Philippe Hurbain
- 2017-02-15, 7:49
RE: Merge to nearest face in this direction (Q: what is near to a direction?)
- by
Magnus Forsberg
- 2017-02-15, 20:09
RE: Merge to nearest face in this direction (Q: what is near to a direction?)
- by
Nils Schmidt
- 2017-02-15, 20:58
RE: [LDPartEditor] Main color change in LDConfig doesn't change part color.
- by
Philippe Hurbain
- 2016-10-15, 16:20
RE: [LDPartEditor] 0.8.25 Beta Released (64bit only / usability / bugfix)
- by
Philippe Hurbain
- 2016-10-17, 14:22
RE: [LDPartEditor] 0.8.25 Beta Released (64bit only / usability / bugfix)
- by
Philippe Hurbain
- 2016-10-23, 14:36
RE: [LDPartEditor] 0.8.25 Beta Released (64bit only / usability / bugfix)
- by
Nils Schmidt
- 2016-10-24, 17:08
RE: [LDPartEditor] 0.8.25 Beta Released (64bit only / usability / bugfix)
- by
Philippe Hurbain
- 2016-10-24, 18:00
RE: [LDPartEditor] 0.8.25 Beta Released (64bit only / usability / bugfix)
- by
Philippe Hurbain
- 2016-11-17, 19:44
Set the length of a distance meter
- by
Nils Schmidt
- 2017-02-12, 17:58
Transformation tools (world axis / manipulator axis)
- by
Nils Schmidt
- 2017-02-12, 16:46
RE: Transformation tools (world axis / manipulator axis)
- by
Philippe Hurbain
- 2017-02-12, 16:56
RE: [LDPartEditor] Problem with distance meter
- by
Philippe Hurbain
- 2016-10-24, 19:38
Problem with distance meter finally solved
- by
Nils Schmidt
- 2017-02-12, 15:07
OpenGL 3.3 Core Migration (Smooth Shading)
- by
Nils Schmidt
- 2016-10-27, 19:21
!TEXMAP (Language Extension for Texture Mapping)
- by
Nils Schmidt
- 2016-10-30, 15:38
RE: !TEXMAP (Language Extension for Texture Mapping)
- by
Philippe Hurbain
- 2016-10-30, 17:52
RE: [LDPartEditor] 0.8.25 Beta Released (64bit only / usability / bugfix)
- by
Magnus Forsberg
- 2016-10-30, 19:04
RE: [LDPartEditor] 0.8.25 Beta Released (64bit only / usability / bugfix)
- by
Philippe Hurbain
- 2016-10-30, 19:46
Limited internet access...
- by
Nils Schmidt
- 2016-11-05, 11:20
RE: [LDPartEditor] 0.8.25 Beta Released (64bit only / usability / bugfix)
- by
Willy Tschager
- 2016-11-08, 11:02
RE: [LDPartEditor] Protractor has his own will
- by
Philippe Hurbain
- 2016-11-10, 13:51
RE: [LDPartEditor] Protractor has his own will
- by
Willy Tschager
- 2016-11-10, 14:08
RE: [LDPartEditor] Protractor has his own will
- by
Philippe Hurbain
- 2016-11-10, 15:46
Release Date for 0.8.26 Beta [2016-11-20]
- by
Nils Schmidt
- 2016-11-10, 18:40
RE: [LDPartEditor] Topological sorter
- by
Philippe Hurbain
- 2016-11-17, 10:01
RE: [LDPartEditor] Topological sorter
- by
Nils Schmidt
- 2016-11-17, 16:33
RE: [LDPartEditor] Topological sorter
- by
Willy Tschager
- 2016-11-17, 19:11
RE: [LDPartEditor] Topological sorter
- by
Nils Schmidt
- 2016-11-19, 22:12
RE: [LDPartEditor] 0.8.25 Beta Released (64bit only / usability / bugfix)
- by
Willy Tschager
- 2016-11-18, 14:30
Rare Intel Display Driver Crash...
- by
Nils Schmidt
- 2016-11-19, 22:07
Rectifier in LDPE
- by
Magnus Forsberg
- 2016-11-27, 19:41
RE: [LDPartEditor] 0.8.25 Beta Released (64bit only / usability / bugfix)
- by
Philippe Hurbain
- 2016-11-28, 10:13
RE: [LDPartEditor] 0.8.25 Beta Released (64bit only / usability / bugfix)
- by
Philippe Hurbain
- 2016-12-07, 15:05
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