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RE: [LDPartEditor] wrong collinear detection threshold?
#24
(2016-09-23, 7:28)Philippe Hurbain Wrote: The attached file (excerpt from http://www.ldraw.org/cgi-bin/ptdetail.cg...162p14.dat) has a quad reported as collinear by LDPE. Checking angles with protractor shows that the most offending angle is 179.34°, well below the specification limit of 179.9°

This is interesting...
In this case, LDPE calculates the wrong angle, but nevertheless, I would split this quad into two triangles ;)
I doubt that I am able to correct this to clone the exact behaviour of LDDP or Datheader.
I tried a few things to change the angle calculation, but none of them gave me "better" results.

As long as LDPE does not allow values above the specification limit I might be free to leave it as it is.
Numerics..., what else could I say... :D
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Messages In This Thread
What is "epic"? - by Nils Schmidt - 2016-09-08, 18:56
RE: [LDPartEditor] wrong collinear detection threshold? - by Nils Schmidt - 2016-09-23, 14:38

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