[LDPartEditor] 0.8.24 Beta Released (Rounding per X,Y,Z / bugfix)


Workaround for broken "Set X,Y,Z"
#8
Bug 
(2016-09-08, 12:59)Philippe Hurbain Wrote:
Quote:The Merge/split->Set X,Y,Z window appears only with a single vertex selection, it no longer works on a multiple selection (eg. to snap a selection on a plane).
Looks like this issue is not completely cleared... After "some time" using LDPE, the Merge/split->Set X,Y,Z window refuses to open on a multiple selection again. I guess that I do something that modifies LDPE state, and from then on, Merge/split->Set X,Y,Z stops working. Close/reopen file does not cure the issue, the only way I found is to completely shut down LDPE. Unfortunately, though it happened 3 times, I was not able to determine the trigger for this behaviour Sad

Edit: got it again, doesn't work even for a single vertex.
Error log attached, maybe it can help... Edit: seems to be related to the null pointer exception.

Thanks! This crazy bug was also present in older versions of LDPE.
I was able to reproduce the null pointer exception with the following steps:
  1. Open a file with LDPE
  2. Select one triangle and copy it to the clipboard
  3. Select anything
  4. Try to open Merge/split->Set X,Y,Z
Temporary workaround: Copy more than one object to the clipboard before you use Merge/split->Set X,Y,Z.
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Messages In This Thread
What is "epic"? - by Nils Schmidt - 2016-09-08, 18:56
Workaround for broken "Set X,Y,Z" - by Nils Schmidt - 2016-09-08, 17:32

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