LPub3D - rotstep


Re: LPub3D - rotstep
#9
The way I'm thinking of implementing is by adding an option "Togle ROTSTEP" to the step menu. With it you can convert a normal step meta, added before, to a ROTSTEP one or a ROTSTEP one back to a nomal one.

If you change a normal step into a ROTSTEP a dialog will ask to apply the current editing view as its abs/rel orientation. Afterwards you can change the rotation through some normal menu item click.

This is my initial idea about it though, I usually get my best ideas while working on a first 'try' Smile
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Messages In This Thread
LPub3D - rotstep - by Jetro de Château - 2016-02-08, 17:43
Re: LPub3D - rotstep - by Jaco van der Molen - 2016-02-08, 18:56
Re: LPub3D - rotstep - by Jetro de Château - 2016-02-08, 19:29
Re: LPub3D - rotstep - by Roland Melkert - 2016-02-08, 19:46
Re: LPub3D - rotstep - by Jaco van der Molen - 2016-02-08, 20:12
Re: LPub3D - rotstep - by Jetro de Château - 2016-02-08, 20:14
Re: LPub3D - rotstep - by Jaco van der Molen - 2016-02-08, 20:20
Re: LPub3D - rotstep - by Roland Melkert - 2016-02-08, 20:24
Re: LPub3D - rotstep - by Brendan Mauro - 2016-02-08, 21:39
Re: LPub3D - rotstep - by Roland Melkert - 2016-02-08, 22:10
Re: LPub3D - rotstep - by Jetro de Château - 2016-02-08, 22:12
Re: LPub3D - rotstep - by Brendan Mauro - 2016-02-08, 22:30
Re: LPub3D - rotstep - by Trevor Sandy - 2016-02-09, 0:49
Re: LPub3D - rotstep - by Roland Melkert - 2016-02-09, 18:03
Re: LPub3D - rotstep - by Jaco van der Molen - 2016-02-08, 20:10

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