Chain placement can be very demanding especially if you are a perfectionist and or want to have some exact link count etc.
But it should be possible by playing around with the first control point rotation, control point radius-es and adding one or two extra points to force the chain 'hang', like so:
If anyone has an idea on to improve this by e.g. adding extra parameters to the control points or applying some additional magical math I'm open to suggestions.
But it should be possible by playing around with the first control point rotation, control point radius-es and adding one or two extra points to force the chain 'hang', like so:
If anyone has an idea on to improve this by e.g. adding extra parameters to the control points or applying some additional magical math I'm open to suggestions.