I think there's a very simple solution to make it easier in LDCad: just a few extra shadow-library parts. Altough, I think (I'm still very new to those 'shadow parts') Roland would need to introduce a few extra commands to create this type of connection. SR3D-Builder did have brick-snapping for these engine parts.
Any possibility to sneak this into 1.5?
Any possibility to sneak this into 1.5?