That's why defining the slopes values in the part inc files is not a good thing.
If you render a slope patterned part from ldview you will have a certain grain value for the main color but different one for the pattern color (because it is defined within the part).
A user should be able to globally set the bump value he wants.
Make sure to delete lg_color_slope.inc, and redownload my package and use lg_color_LDX_L3P.inc (see my post above for how to use this).
I guess lg_metallic_dark_grey is a color I've added because it was not in the LGEO library.
Just delete it from lg_color_LDX_L3P.inc (do the same if you get problem with other colors).
I just can't share my lg_color.inc because I have heavily edited it, and I first need to make sure it will work for everyone.
I'm planning to do it soon.
If you render a slope patterned part from ldview you will have a certain grain value for the main color but different one for the pattern color (because it is defined within the part).
A user should be able to globally set the bump value he wants.
Make sure to delete lg_color_slope.inc, and redownload my package and use lg_color_LDX_L3P.inc (see my post above for how to use this).
I guess lg_metallic_dark_grey is a color I've added because it was not in the LGEO library.
Just delete it from lg_color_LDX_L3P.inc (do the same if you get problem with other colors).
I just can't share my lg_color.inc because I have heavily edited it, and I first need to make sure it will work for everyone.
I'm planning to do it soon.