As I said, Lutz Uhlmann's lg_0251c01.inc does colors like this:
As does lg_4592c01.inc.
And what do you mean "I can render using L3P"? L3P is not a renderer.
[edit]
I am now looking at Owen's parts. In lg_14769p01.inc and lg_3003pe1.inc he does this:
So he is not using LDView color definitions either.
Code:
material { texture { lg_red normal { bumps 0.1 scale 2 } } }
As does lg_4592c01.inc.
And what do you mean "I can render using L3P"? L3P is not a renderer.
[edit]
I am now looking at Owen's parts. In lg_14769p01.inc and lg_3003pe1.inc he does this:
Code:
texture { lg_black }
So he is not using LDView color definitions either.