Just invert one position of the rotation matrix:
e.g.: Sliver "J": (3070bptj.dat)
normal display 1 0 0 0 0 -1 0 1 0
mirrored display -1 0 0 0 0 -1 0 1 0
You can change those values by clicking the "Keyboard" button, this is with the rotate buttons
Gerald
e.g.: Sliver "J": (3070bptj.dat)
normal display 1 0 0 0 0 -1 0 1 0
mirrored display -1 0 0 0 0 -1 0 1 0
You can change those values by clicking the "Keyboard" button, this is with the rotate buttons
Gerald